Showing posts with label Siggraph. Show all posts
Showing posts with label Siggraph. Show all posts

Mar 16, 2015

ARTSCENE WITH REBECCA ALLEN


ART SCENE_Part 2 of 2 parts

Interviews with Digital Artists Rebecca Allen & Victor Acevedo. Hosted by Stephen Jerrom.

Originally aired in September 1990.

ARTSCENE was a Public Access Cable TV program run on Century Cable studio based in Santa Monica California. On August 22, 1990, curator,
Patric Prince and artists: David Em, Rebecca Allen and Victor Acevedo taped interviews for the show as part of the media coverage for ART 1990.

ART 1990 was a digital art exhibition mounted at EZTV Gallery September 1 through October 31, 1990. Curated by Art Historian Patric Prince,it was produced in collaboration between L.A. SIGGRAPH and EZTV as part of the Fringe Festival / Los Angeles.

Patric Prince & David Em are interviewed in part 1 -- you can see it here: http://www.youtube.com/my_videos_edit.

Jan 10, 2015

WTV at SIGGRAPH 1982


Interview conducted by Louise Etra.

WTV was showing "Voyage" in the Art Show in 1982.
WTV was comprised of Vibeke Sorensen, Tom DeWitt and Dean Winkler.
See http://www.youtube.com/user/dean358 for WTV works.
Thanks to Copper Gilloth for archiving the video.

Mar 13, 2014

BRUCE McDIFFETT on HIGH TECH HEROES



Sherwin Gooch interviews Bruce McDiffett, ILM veteran, Mathematician, and Futurist thinker.
Bruce Advocates video production, social thinking, new technologies of communication and continued learning. He diagrams a model of an octagonal broadcast network, that seems remarkably like the youtube.com environment today while this interview was in 1992.
"Remember be a Hi-Tech Hero not a Hi-Tech Nero!"-Bruce McDiffett

Feb 7, 2014

The Interactive Image



The Interactive Image was a computer graphics based installation created by faculty, graduate students, staff and collaborators of the Electronic Visualization Laboratory at the University of Illinois at Chicago in 1988. It was designed for exhibition at the Chicago Museum of Science and Industry. The works presented are now on permanent display at the Boston Computer Museum.

The Interactive Image installation consisted of a large panel holding six built-in computer play stations, each with a bench for two, a control panel with buttons and a trackball or joy-stick for user interaction, a 12-inch monitor for user viewing, and a large monitor for broader spectator viewing. The installation presented a number of applications, including image resolution/ communication, fractals, graftals, interpolated animation, symmetry/tessellation, and pseudo-color. Users interacted with on-screen graphics to manipulate various parameters to control the graphic results.

Based on video game design principles, users could contribute interactively to an artwork, while being given the opportunity to explore the participating computer graphics technologists' research. Three levels of complexity and a 'learn' module for each level was employed as the model of interactive educations, bringing both the artist and the prospective student closer to the subject matter.